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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /platform/android/java/src/org/godotengine/godot/GodotView.java
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
downloadredot-engine-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.gz
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'platform/android/java/src/org/godotengine/godot/GodotView.java')
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index db67144bcc..4cfe295835 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -265,7 +265,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (keyCode == KeyEvent.KEYCODE_BACK) {
GodotLib.quit();
// press 'back' button should not terminate program
- // normal handle 'back' event in game logic
+ //normal handle 'back' event in game logic
return true;
}