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author | Riteo <riteo@posteo.net> | 2024-05-10 01:44:57 +0200 |
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committer | Riteo <riteo@posteo.net> | 2024-08-21 06:31:19 +0200 |
commit | 56eb272e9078bb11486ef38c35bdc05a5636341f (patch) | |
tree | 298a74cca1ae7938cf3124753a7c8f83744294c9 /platform/android/java_class_wrapper.cpp | |
parent | 62de80d6138c09cb2c4c66d0b963820f95ad1f21 (diff) | |
download | redot-engine-56eb272e9078bb11486ef38c35bdc05a5636341f.tar.gz |
Warn when falling back to another DisplayServer
Before it was a bit unclear on what was happening, since a display
server has to fail to fall back and so the user would be left with an
error _and_ a (hopefully) running game.
Should make the experience more pleasant on Linux/BSD now that we have
two display servers.
Diffstat (limited to 'platform/android/java_class_wrapper.cpp')
0 files changed, 0 insertions, 0 deletions