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author | Juan Linietsky <reduzio@gmail.com> | 2014-09-02 23:13:40 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-09-02 23:13:40 -0300 |
commit | 1a2cb755e2d8b9d59178f36702f6dff7235b9088 (patch) | |
tree | 4a88f47c8b984522e36ac973accb34bdcb00363b /platform/android/java_glue.cpp | |
parent | 89fa70706f9166765c3ac3f799225a467800f065 (diff) | |
download | redot-engine-1a2cb755e2d8b9d59178f36702f6dff7235b9088.tar.gz |
3D Physics and Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=
-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
Diffstat (limited to 'platform/android/java_glue.cpp')
-rw-r--r-- | platform/android/java_glue.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index ae8174c35a..fdc6f1207d 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -38,7 +38,10 @@ #include "globals.h" #include "thread_jandroid.h" #include "core/os/keyboard.h" +#include "java_class_wrapper.h" + +static JavaClassWrapper *java_class_wrapper=NULL; static OS_Android *os_android=NULL; @@ -934,6 +937,8 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_step(JNIEnv * env, jobjec // ugly hack to initialize the rest of the engine // because of the way android forces you to do everything with threads + java_class_wrapper = memnew( JavaClassWrapper(_godot_instance )); + Globals::get_singleton()->add_singleton(Globals::Singleton("JavaClassWrapper",java_class_wrapper)); _initialize_java_modules(); Main::setup2(); |