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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-03 15:41:22 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-03 16:00:06 +0200 |
commit | 5ea1c75d639b53ef1fe84ef33bb65a844f6741b6 (patch) | |
tree | 09ec40fd359c5e01757ada06ae9a720c3b91c3c3 /platform/android/plugin | |
parent | 7ab34e1a96ad6210bd583a00df379637b31169d6 (diff) | |
download | redot-engine-5ea1c75d639b53ef1fe84ef33bb65a844f6741b6.tar.gz |
Rename `String.is_abs_path()` to `String.is_absolute_path()`
This is more consistent with `NodePath.is_absolute()`.
Diffstat (limited to 'platform/android/plugin')
-rw-r--r-- | platform/android/plugin/godot_plugin_config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index 173ac115a2..f5e9aa4c81 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -102,7 +102,7 @@ struct PluginConfigAndroid { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; if (!dependency_path.is_empty()) { - if (dependency_path.is_abs_path()) { + if (dependency_path.is_absolute_path()) { absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); } else { absolute_path = plugin_config_dir.plus_file(dependency_path); |