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authorRémi Verschelde <rverschelde@gmail.com>2023-06-08 14:51:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-06-08 15:19:19 +0200
commit9e4315bb502659e73b01eb5b40ce1cac10bea2c5 (patch)
tree0ba5196ed22da7782480105116134421412ae10a /platform/android/vulkan_context_android.cpp
parent2985a9ac348fc0e08a7906ff36b08985e36ac2a4 (diff)
downloadredot-engine-9e4315bb502659e73b01eb5b40ce1cac10bea2c5.tar.gz
Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
Diffstat (limited to 'platform/android/vulkan_context_android.cpp')
-rw-r--r--platform/android/vulkan_context_android.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/platform/android/vulkan_context_android.cpp b/platform/android/vulkan_context_android.cpp
new file mode 100644
index 0000000000..01e6d14438
--- /dev/null
+++ b/platform/android/vulkan_context_android.cpp
@@ -0,0 +1,69 @@
+/**************************************************************************/
+/* vulkan_context_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "vulkan_context_android.h"
+
+#ifdef VULKAN_ENABLED
+
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
+
+const char *VulkanContextAndroid::_get_platform_surface_extension() const {
+ return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
+}
+
+Error VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height) {
+ VkAndroidSurfaceCreateInfoKHR createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
+ createInfo.pNext = nullptr;
+ createInfo.flags = 0;
+ createInfo.window = p_window;
+
+ VkSurfaceKHR surface;
+ VkResult err = vkCreateAndroidSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
+ if (err != VK_SUCCESS) {
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
+ }
+
+ return _window_create(DisplayServer::MAIN_WINDOW_ID, p_vsync_mode, surface, p_width, p_height);
+}
+
+bool VulkanContextAndroid::_use_validation_layers() {
+ uint32_t count = 0;
+ _get_preferred_validation_layers(&count, nullptr);
+
+ // On Android, we use validation layers automatically if they were explicitly linked with the app.
+ return count > 0;
+}
+
+#endif // VULKAN_ENABLED