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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-10-04 11:22:02 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-10-04 11:22:02 +0200 |
commit | 5ac62a68631efcae639f7eb18b1bd8e1e09d994d (patch) | |
tree | 184c93d9119ca1ec6f67605201077f6e6b68e38f /platform/ios/display_server_ios.mm | |
parent | 6e03910578f240b465f5e56952eb5694dc513787 (diff) | |
parent | 25f439c573eefbc7cff2ea92952c9c68f1f0744a (diff) | |
download | redot-engine-5ac62a68631efcae639f7eb18b1bd8e1e09d994d.tar.gz |
Merge pull request #97743 from bruvzg/has_kbd
[DisplayServer] Implement `has_hardware_keyboard` method for Android and iOS.
Diffstat (limited to 'platform/ios/display_server_ios.mm')
-rw-r--r-- | platform/ios/display_server_ios.mm | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm index e51d43bd89..dcc6ce9218 100644 --- a/platform/ios/display_server_ios.mm +++ b/platform/ios/display_server_ios.mm @@ -45,6 +45,8 @@ #import <sys/utsname.h> +#import <GameController/GameController.h> + static const float kDisplayServerIOSAcceleration = 1.f; DisplayServerIOS *DisplayServerIOS::get_singleton() { @@ -756,6 +758,14 @@ int DisplayServerIOS::virtual_keyboard_get_height() const { return virtual_keyboard_height; } +bool DisplayServerIOS::has_hardware_keyboard() const { + if (@available(iOS 14.0, *)) { + return [GCKeyboard coalescedKeyboard]; + } else { + return false; + } +} + void DisplayServerIOS::clipboard_set(const String &p_text) { [UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()]; } |