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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-03-29 07:32:33 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-03-29 07:32:58 +0200 |
commit | 0171037e0a32b860f60859a0da9d08c6681e690f (patch) | |
tree | 8fc519e429a2abeffbac48cdab997f6eff6dbe34 /platform/ios/export/export_plugin.cpp | |
parent | 23394bebed07e172f77601baedbd78fd4f423694 (diff) | |
download | redot-engine-0171037e0a32b860f60859a0da9d08c6681e690f.tar.gz |
Project converter: Remove Tween properties/signals from renames
The Tween class in Godot 3 is fully incompatible with Godot 4, there's no point
doing these renames. It also makes it harder to use Threen, my (currently WIP)
forward-port of the Godot 3 Tween to Godot 4.
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions