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authorRémi Verschelde <rverschelde@gmail.com>2023-01-30 20:41:01 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-30 20:41:01 +0100
commite9de988020f3d46c3e7b4fd5a8a80724996035e0 (patch)
treef2506cfffc7af7a7ecb449b2ba59b5b7963dd40c /platform/ios/export/export_plugin.cpp
parent1a37aefbf9fbac494294f00e675f665a5f44c347 (diff)
parent28f51ba547722d1283882ec5dee9bcab070bc33e (diff)
downloadredot-engine-e9de988020f3d46c3e7b4fd5a8a80724996035e0.tar.gz
Merge pull request #72031 from reduz/change-high-quality-texture-import
Refactor high quality texture import
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
-rw-r--r--platform/ios/export/export_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 87b599bc81..c6f7ec09b1 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -43,6 +43,7 @@
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
r_features->push_back("etc2");
+ r_features->push_back("astc");
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {