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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 20:41:01 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 20:41:01 +0100 |
commit | e9de988020f3d46c3e7b4fd5a8a80724996035e0 (patch) | |
tree | f2506cfffc7af7a7ecb449b2ba59b5b7963dd40c /platform/ios/export/export_plugin.cpp | |
parent | 1a37aefbf9fbac494294f00e675f665a5f44c347 (diff) | |
parent | 28f51ba547722d1283882ec5dee9bcab070bc33e (diff) | |
download | redot-engine-e9de988020f3d46c3e7b4fd5a8a80724996035e0.tar.gz |
Merge pull request #72031 from reduz/change-high-quality-texture-import
Refactor high quality texture import
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
-rw-r--r-- | platform/ios/export/export_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index 87b599bc81..c6f7ec09b1 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -43,6 +43,7 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { // Vulkan and OpenGL ES 3.0 both mandate ETC2 support. r_features->push_back("etc2"); + r_features->push_back("astc"); Vector<String> architectures = _get_preset_architectures(p_preset); for (int i = 0; i < architectures.size(); ++i) { |