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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-12-11 20:50:44 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-02-13 16:36:41 +0200 |
commit | 94238d046228dcca57ec3d5eeb94b8c0110f6d01 (patch) | |
tree | a0858d115dfb425ae482dcec1699ea711fd99b34 /platform/ios | |
parent | dfe226b93346c208787728eceecc2c64d81a9553 (diff) | |
download | redot-engine-94238d046228dcca57ec3d5eeb94b8c0110f6d01.tar.gz |
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
Diffstat (limited to 'platform/ios')
-rw-r--r-- | platform/ios/SCsub | 61 | ||||
-rw-r--r-- | platform/ios/detect.py | 2 |
2 files changed, 63 insertions, 0 deletions
diff --git a/platform/ios/SCsub b/platform/ios/SCsub index d7c950967c..5a57f3840b 100644 --- a/platform/ios/SCsub +++ b/platform/ios/SCsub @@ -2,6 +2,62 @@ Import("env") +import os, json +from platform_methods import run_in_subprocess, architectures, lipo, get_build_version, detect_mvk +import subprocess +import shutil + + +def generate_bundle(target, source, env): + bin_dir = Dir("#bin").abspath + + # Template bundle. + app_prefix = "godot." + env["platform"] + rel_prefix = "libgodot." + env["platform"] + "." + "template_release" + dbg_prefix = "libgodot." + env["platform"] + "." + "template_debug" + if env.dev_build: + app_prefix += ".dev" + rel_prefix += ".dev" + dbg_prefix += ".dev" + if env["precision"] == "double": + app_prefix += ".double" + rel_prefix += ".double" + dbg_prefix += ".double" + + # Lipo template libraries. + rel_target_bin = lipo(bin_dir + "/" + rel_prefix, env.extra_suffix + ".a") + dbg_target_bin = lipo(bin_dir + "/" + dbg_prefix, env.extra_suffix + ".a") + rel_target_bin_sim = lipo(bin_dir + "/" + rel_prefix, ".simulator" + env.extra_suffix + ".a") + dbg_target_bin_sim = lipo(bin_dir + "/" + dbg_prefix, ".simulator" + env.extra_suffix + ".a") + + # Assemble Xcode project bundle. + app_dir = Dir("#bin/ios_xcode").abspath + templ = Dir("#misc/dist/ios_xcode").abspath + if os.path.exists(app_dir): + shutil.rmtree(app_dir) + shutil.copytree(templ, app_dir) + if rel_target_bin != "": + shutil.copy(rel_target_bin, app_dir + "/libgodot.ios.release.xcframework/ios-arm64/libgodot.a") + if dbg_target_bin != "": + shutil.copy(dbg_target_bin, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64/libgodot.a") + if rel_target_bin_sim != "": + shutil.copy( + rel_target_bin_sim, app_dir + "/libgodot.ios.release.xcframework/ios-arm64_x86_64-simulator/libgodot.a" + ) + if dbg_target_bin_sim != "": + shutil.copy( + dbg_target_bin_sim, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a" + ) + mvk_path = detect_mvk(env, "ios-arm64") + if mvk_path != "": + shutil.copytree(mvk_path, app_dir + "/MoltenVK.xcframework") + + # ZIP Xcode project bundle. + zip_dir = Dir("#bin/" + (app_prefix + env.extra_suffix).replace(".", "_")).abspath + shutil.make_archive(zip_dir, "zip", root_dir=app_dir) + shutil.rmtree(app_dir) + + ios_lib = [ "godot_ios.mm", "os_ios.mm", @@ -42,3 +98,8 @@ def combine_libs(target=None, source=None, env=None): combine_command = env_ios.Command("#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], combine_libs) + +if env["generate_bundle"]: + generate_bundle_command = env.Command("generate_bundle", [], generate_bundle) + command = env.AlwaysBuild(generate_bundle_command) + env.Depends(command, [combine_command]) diff --git a/platform/ios/detect.py b/platform/ios/detect.py index 23f688501b..f8468e3d9e 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -23,6 +23,7 @@ def get_opts(): from SCons.Variables import BoolVariable return [ + ("vulkan_sdk_path", "Path to the Vulkan SDK", ""), ( "IOS_TOOLCHAIN_PATH", "Path to iOS toolchain", @@ -31,6 +32,7 @@ def get_opts(): ("IOS_SDK_PATH", "Path to the iOS SDK", ""), BoolVariable("ios_simulator", "Build for iOS Simulator", False), ("ios_triple", "Triple for ios toolchain", ""), + BoolVariable("generate_bundle", "Generate an APP bundle after building iOS/macOS binaries", False), ] |