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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 13:56:32 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 14:06:29 +0100 |
commit | b8b45804485f7ca18f035f1eeb7a1ac0cf591cac (patch) | |
tree | c0fb75bd8d45125f436ccf0b64fcbae464b11ad9 /platform/iphone/godot_view.mm | |
parent | f5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff) | |
download | redot-engine-b8b45804485f7ca18f035f1eeb7a1ac0cf591cac.tar.gz |
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
Diffstat (limited to 'platform/iphone/godot_view.mm')
-rw-r--r-- | platform/iphone/godot_view.mm | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index ae92f32851..da71312fc4 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -29,6 +29,7 @@ /*************************************************************************/ #import "godot_view.h" + #include "core/os/keyboard.h" #include "core/string/ustring.h" #import "display_layer.h" @@ -226,8 +227,9 @@ static const float earth_gravity = 9.80665; [self.displayLink setPaused:YES]; // Process all input events - while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) - ; + while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) { + // Continue. + } // We are good to go, resume the CADisplayLink [self.displayLink setPaused:NO]; |