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author | Sergey Minakov <naithar@icloud.com> | 2020-08-13 18:24:39 +0300 |
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committer | Sergey Minakov <naithar@icloud.com> | 2020-11-10 16:28:29 +0300 |
commit | 30783d57ccf6f368f21a84e408f56b86d05cba2b (patch) | |
tree | 7af4591c589b1393a31599cbad19490893fcc5f1 /platform/iphone/view_controller.h | |
parent | 03ae26bb74c0b713fe2132c5b003ae41e366746c (diff) | |
download | redot-engine-30783d57ccf6f368f21a84e408f56b86d05cba2b.tar.gz |
iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin.
Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin.
Changed platform code so it's not affected by the move.
Modified Xcode project file to remove parameters that doesn't make any effect.
Added basic '.gdip' plugin config file.
Diffstat (limited to 'platform/iphone/view_controller.h')
-rw-r--r-- | platform/iphone/view_controller.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..2cc4e4c388 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -28,13 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; |