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authorPedro J. Estébanez <pedrojrulez@gmail.com>2017-11-25 21:13:52 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2017-11-25 21:14:35 +0100
commit922cf9fbb0395417168b2e40c204384274ab1b77 (patch)
tree4dbcd6e6ff62c06f40eb814d2d4c8f62d07d45ff /platform/javascript/api/api.h
parent9738ebcda047fd9b4ddf71a0da5d682ade1a2666 (diff)
downloadredot-engine-922cf9fbb0395417168b2e40c204384274ab1b77.tar.gz
Fix crash on node duplication
That happened when an instanced scene was being duplicated while it also contained nodes added to it in the scene holding the instance. Plus: - Add comments about the logic behind all this. - Move the null guard to where it can protect the most, but consider it a runtime error rather that a situation we expect. Fixes #13282.
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