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authorBrian Huynh <51097402+BrianBHuynh@users.noreply.github.com>2024-10-22 17:11:29 -0400
committerBrianvy <brian123huy@gmail.com>2024-10-23 02:10:03 -0400
commit360b84bad569c7fc1b904f66d9f43101db31d078 (patch)
treeef148b5373b31569c4c349d887cc4df3af0203e0 /platform/javascript/audio_driver_javascript.cpp
parent533c616cb86ff7bb940d58ffbbcc1a3eca0aa33d (diff)
downloadredot-engine-360b84bad569c7fc1b904f66d9f43101db31d078.tar.gz
Clarification to the description of Global scope in regards to GDScript
Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear. In general there are small changes to the wording which makes it more clear and concise. Wording change Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script" Changed language from "not specific to" to "which work in any language" After consulting multiple people the new wording seems easier to parse, even for non coders Update doc/classes/@GlobalScope.xml Update modules/gdscript/doc_classes/@GDScript.xml Update modules/gdscript/doc_classes/@GDScript.xml Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
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