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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-04-09 02:28:08 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-04-09 19:08:31 +0200 |
commit | 8e924bcb2209b0f900e66b57d107409d77b43793 (patch) | |
tree | 3ddfc873b9193f639896b5c4bd1ed5cfcf2b9e8a /platform/javascript/audio_driver_javascript.cpp | |
parent | 9d6bdbc56e0ac99a6cc3aaed1c114a6528cb87fc (diff) | |
download | redot-engine-8e924bcb2209b0f900e66b57d107409d77b43793.tar.gz |
Move engine build profile editor to Tools submenu
- Rename it to Engine Compilation Configuration Editor. This makes
it clearer that it requires compiling the engine to work ("build"
can be understood as exporting a project or building C# solutions
by some).
- Add it to the editor command palette and allow defining a keyboard
shortcut for it, for consistency with other tools.
Diffstat (limited to 'platform/javascript/audio_driver_javascript.cpp')
0 files changed, 0 insertions, 0 deletions