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author | Rémi Verschelde <remi@verschelde.fr> | 2022-08-04 19:11:40 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-04 19:11:40 +0200 |
commit | e9f8b2d1908f3dcfda945d20bb6cb86654d80277 (patch) | |
tree | a61f35ca2841cf224194b93a2a57da43c42a7be6 /platform/javascript/display_server_javascript.h | |
parent | bed2482ce20fb9efdf4caed73df8032c5c6dea04 (diff) | |
parent | 103c0fa6e6ea85779e5de965b5b353833926732f (diff) | |
download | redot-engine-e9f8b2d1908f3dcfda945d20bb6cb86654d80277.tar.gz |
Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-types
Add support for multiple virtual keyboard types
Diffstat (limited to 'platform/javascript/display_server_javascript.h')
-rw-r--r-- | platform/javascript/display_server_javascript.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index 79b0fbb652..fb7f5d02a8 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -157,7 +157,7 @@ public: virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; virtual void virtual_keyboard_hide() override; // windows |