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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-11-19 16:54:07 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-11-21 14:22:40 +0100
commita82f70ea9f98ed0a602a20f7fe8954f6e4200b25 (patch)
tree75ef59bc0eb696fde867007a4336381b4436a67a /platform/javascript/js/libs/library_godot_http_request.js
parent48049b8d9e3830ddea5c6844997d928871c16d27 (diff)
downloadredot-engine-a82f70ea9f98ed0a602a20f7fe8954f6e4200b25.tar.gz
[HTML5] Libraries refactor for linting.
Initial work to make liniting easier. This includes: - Rename http_request.js to library_godot_http_request.js. - Rename externs.js to engine.externs.js. - New library_godot_runtime.js (GodotRuntime) wraps around emscripten functions. - Refactor of XMLHttpRequest handler in engine/preloader.js. - Few fixes to bugs spotted by early stage linting.
Diffstat (limited to 'platform/javascript/js/libs/library_godot_http_request.js')
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js143
1 files changed, 143 insertions, 0 deletions
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
new file mode 100644
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+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -0,0 +1,143 @@
+/*************************************************************************/
+/* http_request.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotHTTPRequest = {
+ $GodotHTTPRequest__deps: ['$GodotRuntime'],
+ $GodotHTTPRequest: {
+ requests: [],
+
+ getUnusedRequestId: function() {
+ var idMax = GodotHTTPRequest.requests.length;
+ for (var potentialId = 0; potentialId < idMax; ++potentialId) {
+ if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
+ continue;
+ }
+ return potentialId;
+ }
+ GodotHTTPRequest.requests.push(null)
+ return idMax;
+ },
+
+ setupRequest: function(xhr) {
+ xhr.responseType = 'arraybuffer';
+ },
+ },
+
+ godot_xhr_new: function() {
+ var newId = GodotHTTPRequest.getUnusedRequestId();
+ GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
+ GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
+ return newId;
+ },
+
+ godot_xhr_reset: function(xhrId) {
+ GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
+ GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
+ },
+
+ godot_xhr_free: function(xhrId) {
+ GodotHTTPRequest.requests[xhrId].abort();
+ GodotHTTPRequest.requests[xhrId] = null;
+ },
+
+ godot_xhr_open: function(xhrId, method, url, p_user, p_password) {
+ const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
+ const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
+ GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
+ },
+
+ godot_xhr_set_request_header: function(xhrId, header, value) {
+ GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
+ },
+
+ godot_xhr_send_null: function(xhrId) {
+ GodotHTTPRequest.requests[xhrId].send();
+ },
+
+ godot_xhr_send_string: function(xhrId, strPtr) {
+ if (!strPtr) {
+ GodotRuntime.error("Failed to send string per XHR: null pointer");
+ return;
+ }
+ GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
+ },
+
+ godot_xhr_send_data: function(xhrId, ptr, len) {
+ if (!ptr) {
+ GodotRuntime.error("Failed to send data per XHR: null pointer");
+ return;
+ }
+ if (len < 0) {
+ GodotRuntime.error("Failed to send data per XHR: buffer length less than 0");
+ return;
+ }
+ GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
+ },
+
+ godot_xhr_abort: function(xhrId) {
+ GodotHTTPRequest.requests[xhrId].abort();
+ },
+
+ godot_xhr_get_status: function(xhrId) {
+ return GodotHTTPRequest.requests[xhrId].status;
+ },
+
+ godot_xhr_get_ready_state: function(xhrId) {
+ return GodotHTTPRequest.requests[xhrId].readyState;
+ },
+
+ godot_xhr_get_response_headers_length: function(xhrId) {
+ var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ return headers === null ? 0 : GodotRuntime.strlen(headers);
+ },
+
+ godot_xhr_get_response_headers: function(xhrId, dst, len) {
+ var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ if (str === null)
+ return;
+ GodotRuntime.stringToHeap(str, dst, len);
+ },
+
+ godot_xhr_get_response_length: function(xhrId) {
+ var body = GodotHTTPRequest.requests[xhrId].response;
+ return body === null ? 0 : body.byteLength;
+ },
+
+ godot_xhr_get_response: function(xhrId, dst, len) {
+ var buf = GodotHTTPRequest.requests[xhrId].response;
+ if (buf === null)
+ return;
+ buf = new Uint8Array(buf).subarray(0, len);
+ HEAPU8.set(buf, dst);
+ },
+};
+
+autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
+mergeInto(LibraryManager.library, GodotHTTPRequest);