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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/javascript/os_javascript.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
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+/*************************************************************************/
+/* os_javascript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OS_JAVASCRIPT_H
+#define OS_JAVASCRIPT_H
+
+#include "os/input.h"
+#include "drivers/unix/os_unix.h"
+#include "os/main_loop.h"
+#include "servers/physics/physics_server_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/visual/rasterizer.h"
+
+#include "audio_driver_javascript.h"
+
+typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
+typedef int (*OpenURIFunc)(const String&);
+typedef String (*GetDataDirFunc)();
+typedef String (*GetLocaleFunc)();
+
+class OS_JavaScript : public OS_Unix {
+public:
+
+ struct TouchPos {
+ int id;
+ Point2 pos;
+ };
+
+private:
+
+ Vector<TouchPos> touch;
+
+ Point2 last_mouse;
+ unsigned int last_id;
+ GFXInitFunc gfx_init_func;
+ void*gfx_init_ud;
+
+ bool use_gl2;
+
+ Rasterizer *rasterizer;
+ VisualServer *visual_server;
+ AudioServerSW *audio_server;
+ SampleManagerMallocSW *sample_manager;
+ SpatialSoundServerSW *spatial_sound_server;
+ SpatialSound2DServerSW *spatial_sound_2d_server;
+ PhysicsServer *physics_server;
+ Physics2DServer *physics_2d_server;
+ AudioDriverJavaScript audio_driver_javascript;
+ const char* gl_extensions;
+
+ InputDefault *input;
+ VideoMode default_videomode;
+ MainLoop * main_loop;
+
+ OpenURIFunc open_uri_func;
+ GetDataDirFunc get_data_dir_func;
+ GetLocaleFunc get_locale_func;
+
+public:
+
+ // functions used by main to initialize/deintialize the OS
+ virtual int get_video_driver_count() const;
+ virtual const char * get_video_driver_name(int p_driver) const;
+
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
+
+ virtual void initialize_core();
+ virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
+
+ virtual void set_main_loop( MainLoop * p_main_loop );
+ virtual void delete_main_loop();
+
+ virtual void finalize();
+
+
+ typedef int64_t ProcessID;
+
+ static OS* get_singleton();
+
+ virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false);
+ virtual void print(const char *p_format, ... );
+ virtual void alert(const String& p_alert);
+
+
+ virtual void set_mouse_show(bool p_show);
+ virtual void set_mouse_grab(bool p_grab);
+ virtual bool is_mouse_grab_enabled() const;
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_window_title(const String& p_title);
+
+ //virtual void set_clipboard(const String& p_text);
+ //virtual String get_clipboard() const;
+
+ virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+
+ virtual String get_name();
+ virtual MainLoop *get_main_loop() const;
+
+ virtual bool can_draw() const;
+
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ void main_loop_begin();
+ bool main_loop_iterate();
+ void main_loop_request_quit();
+ void main_loop_end();
+ void main_loop_focusout();
+ void main_loop_focusin();
+
+ virtual bool has_touchscreen_ui_hint() const;
+
+ void set_opengl_extensions(const char* p_gl_extensions);
+ void set_display_size(Size2 p_size);
+
+ void reload_gfx();
+
+ virtual Error shell_open(String p_uri);
+ virtual String get_data_dir() const;
+ virtual String get_resource_dir() const;
+ virtual String get_locale() const;
+
+ void process_accelerometer(const Vector3& p_accelerometer);
+ void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
+ void push_input(const InputEvent& p_ev);
+ OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func);
+ ~OS_JavaScript();
+
+};
+
+#endif