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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/javascript/os_javascript.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'platform/javascript/os_javascript.h')
-rw-r--r-- | platform/javascript/os_javascript.h | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h new file mode 100644 index 0000000000..dfc93d3ff0 --- /dev/null +++ b/platform/javascript/os_javascript.h @@ -0,0 +1,164 @@ +/*************************************************************************/ +/* os_javascript.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef OS_JAVASCRIPT_H +#define OS_JAVASCRIPT_H + +#include "os/input.h" +#include "drivers/unix/os_unix.h" +#include "os/main_loop.h" +#include "servers/physics/physics_server_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/visual/rasterizer.h" + +#include "audio_driver_javascript.h" + +typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs); +typedef int (*OpenURIFunc)(const String&); +typedef String (*GetDataDirFunc)(); +typedef String (*GetLocaleFunc)(); + +class OS_JavaScript : public OS_Unix { +public: + + struct TouchPos { + int id; + Point2 pos; + }; + +private: + + Vector<TouchPos> touch; + + Point2 last_mouse; + unsigned int last_id; + GFXInitFunc gfx_init_func; + void*gfx_init_ud; + + bool use_gl2; + + Rasterizer *rasterizer; + VisualServer *visual_server; + AudioServerSW *audio_server; + SampleManagerMallocSW *sample_manager; + SpatialSoundServerSW *spatial_sound_server; + SpatialSound2DServerSW *spatial_sound_2d_server; + PhysicsServer *physics_server; + Physics2DServer *physics_2d_server; + AudioDriverJavaScript audio_driver_javascript; + const char* gl_extensions; + + InputDefault *input; + VideoMode default_videomode; + MainLoop * main_loop; + + OpenURIFunc open_uri_func; + GetDataDirFunc get_data_dir_func; + GetLocaleFunc get_locale_func; + +public: + + // functions used by main to initialize/deintialize the OS + virtual int get_video_driver_count() const; + virtual const char * get_video_driver_name(int p_driver) const; + + virtual VideoMode get_default_video_mode() const; + + virtual int get_audio_driver_count() const; + virtual const char * get_audio_driver_name(int p_driver) const; + + virtual void initialize_core(); + virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); + + virtual void set_main_loop( MainLoop * p_main_loop ); + virtual void delete_main_loop(); + + virtual void finalize(); + + + typedef int64_t ProcessID; + + static OS* get_singleton(); + + virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false); + virtual void print(const char *p_format, ... ); + virtual void alert(const String& p_alert); + + + virtual void set_mouse_show(bool p_show); + virtual void set_mouse_grab(bool p_grab); + virtual bool is_mouse_grab_enabled() const; + virtual Point2 get_mouse_pos() const; + virtual int get_mouse_button_state() const; + virtual void set_window_title(const String& p_title); + + //virtual void set_clipboard(const String& p_text); + //virtual String get_clipboard() const; + + virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0); + virtual VideoMode get_video_mode(int p_screen=0) const; + virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + + virtual String get_name(); + virtual MainLoop *get_main_loop() const; + + virtual bool can_draw() const; + + virtual void set_cursor_shape(CursorShape p_shape); + + void main_loop_begin(); + bool main_loop_iterate(); + void main_loop_request_quit(); + void main_loop_end(); + void main_loop_focusout(); + void main_loop_focusin(); + + virtual bool has_touchscreen_ui_hint() const; + + void set_opengl_extensions(const char* p_gl_extensions); + void set_display_size(Size2 p_size); + + void reload_gfx(); + + virtual Error shell_open(String p_uri); + virtual String get_data_dir() const; + virtual String get_resource_dir() const; + virtual String get_locale() const; + + void process_accelerometer(const Vector3& p_accelerometer); + void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points); + void push_input(const InputEvent& p_ev); + OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func); + ~OS_JavaScript(); + +}; + +#endif |