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authorRémi Verschelde <rverschelde@gmail.com>2024-04-15 12:19:36 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-04-15 12:19:36 +0200
commite5c689d028fa22ff0f1d6780a9962701354d3d35 (patch)
treeaa37dcccf993d0dc6e9b63e8b7c4ee41e22a88c7 /platform/javascript/pre_asmjs.js
parentc951421c996467dcb7106a33774410a7b5258690 (diff)
downloadredot-engine-e5c689d028fa22ff0f1d6780a9962701354d3d35.tar.gz
SCons: Make new debug_paths_relative option opt-in
As pointed out in https://github.com/godotengine/godot/pull/78232#issuecomment-2056467297, it actually makes it harder to run Godot locally while keeping the relationship with the header files it was compiled from.
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