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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 14:29:06 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:55 +0200 |
commit | 07bc4e2f96f8f47991339654ff4ab16acc19d44f (patch) | |
tree | 43cdc7cfe8239c23065616a931de3769d2db1e86 /platform/javascript | |
parent | 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (diff) | |
download | redot-engine-07bc4e2f96f8f47991339654ff4ab16acc19d44f.tar.gz |
Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
-o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
-o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```
This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.
This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.
Part of #33027.
Diffstat (limited to 'platform/javascript')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 758e48ce81..b95674efc3 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -673,6 +673,7 @@ bool DisplayServerJavaScript::is_joy_known(int p_device) { return Input::get_singleton()->is_joy_mapped(p_device); } + String DisplayServerJavaScript::get_joy_guid(int p_device) const { return Input::get_singleton()->get_joy_guid_remapped(p_device); @@ -1076,6 +1077,7 @@ void DisplayServerJavaScript::window_set_current_screen(int p_screen, WindowID p Point2i DisplayServerJavaScript::window_get_position(WindowID p_window) const { return Point2i(); // TODO Does this need implementation? } + void DisplayServerJavaScript::window_set_position(const Point2i &p_position, WindowID p_window) { // Not supported. } |