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author | Rémi Verschelde <remi@verschelde.fr> | 2021-02-01 16:00:34 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-01 16:00:34 +0100 |
commit | 0f4e2cd40c498b2152576b448576e1ecf0ee8208 (patch) | |
tree | 1f68d043058ea5a0a191134964502e74ca96bd95 /platform/linuxbsd/detect.py | |
parent | 8b946066bb2f463be9366a284f23496cc74dbc69 (diff) | |
parent | e8b69fccbe3740e591f27cb325a12afb013bebdd (diff) | |
download | redot-engine-0f4e2cd40c498b2152576b448576e1ecf0ee8208.tar.gz |
Merge pull request #45630 from akien-mga/linux-enable-udev
Linux: Enable udev support by default
Diffstat (limited to 'platform/linuxbsd/detect.py')
-rw-r--r-- | platform/linuxbsd/detect.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index f94536e073..c093454b0a 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -71,7 +71,7 @@ def get_opts(): BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), - BoolVariable("udev", "Use udev for gamepad connection callbacks", False), + BoolVariable("udev", "Use udev for gamepad connection callbacks", True), EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), |