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author | Bram Stolk <b.stolk@gmail.com> | 2023-05-11 09:46:46 -0700 |
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committer | Bram Stolk <b.stolk@gmail.com> | 2023-05-11 09:46:46 -0700 |
commit | 14494e08d1a936bb73edf53e1f5fd49d73b8cb05 (patch) | |
tree | f5e8c77985582eaf4032d3b8a09a848a68351cd9 /platform/linuxbsd/export/export_plugin.cpp | |
parent | fd4a06c51555904104b18494d0224f450d74fe2a (diff) | |
download | redot-engine-14494e08d1a936bb73edf53e1f5fd49d73b8cb05.tar.gz |
Initialize light intensity parameter before use.
Unlike renderer_rd, the gles3 light storage fails to initialize
the intensity of the light.
To avoid using garbage memory, possibly NaN, we use the same
default value that renderer_rd uses.
Fixes #76956
Diffstat (limited to 'platform/linuxbsd/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions