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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2023-07-11 22:29:09 +0200 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2023-07-14 20:04:21 +0200 |
commit | 7e21eb7e00751851fa96bc99b695d520dbbed9a4 (patch) | |
tree | e8212c64348091ab4d7d2140f82a7756d540fc98 /platform/linuxbsd/export | |
parent | 0f7625ab46a64b3f5da2b09969ebabf38df9a6e9 (diff) | |
download | redot-engine-7e21eb7e00751851fa96bc99b695d520dbbed9a4.tar.gz |
Extract and reorganize texture resource classes
Diffstat (limited to 'platform/linuxbsd/export')
-rw-r--r-- | platform/linuxbsd/export/export_plugin.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/export/export_plugin.h b/platform/linuxbsd/export/export_plugin.h index cef714e86e..21bd81ed2f 100644 --- a/platform/linuxbsd/export/export_plugin.h +++ b/platform/linuxbsd/export/export_plugin.h @@ -34,7 +34,7 @@ #include "core/io/file_access.h" #include "editor/editor_settings.h" #include "editor/export/editor_export_platform_pc.h" -#include "scene/resources/texture.h" +#include "scene/resources/image_texture.h" class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC { GDCLASS(EditorExportPlatformLinuxBSD, EditorExportPlatformPC); |