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authorHendrik Brucker <hendrik.brucker@mail.de>2023-07-11 22:29:09 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2023-07-14 20:04:21 +0200
commit7e21eb7e00751851fa96bc99b695d520dbbed9a4 (patch)
treee8212c64348091ab4d7d2140f82a7756d540fc98 /platform/linuxbsd/export
parent0f7625ab46a64b3f5da2b09969ebabf38df9a6e9 (diff)
downloadredot-engine-7e21eb7e00751851fa96bc99b695d520dbbed9a4.tar.gz
Extract and reorganize texture resource classes
Diffstat (limited to 'platform/linuxbsd/export')
-rw-r--r--platform/linuxbsd/export/export_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/export/export_plugin.h b/platform/linuxbsd/export/export_plugin.h
index cef714e86e..21bd81ed2f 100644
--- a/platform/linuxbsd/export/export_plugin.h
+++ b/platform/linuxbsd/export/export_plugin.h
@@ -34,7 +34,7 @@
#include "core/io/file_access.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export_platform_pc.h"
-#include "scene/resources/texture.h"
+#include "scene/resources/image_texture.h"
class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
GDCLASS(EditorExportPlatformLinuxBSD, EditorExportPlatformPC);