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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 15:06:57 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 19:49:50 +0200 |
commit | f8ab79e68af20e18e1d868b64d6dfd0c429bc554 (patch) | |
tree | a9d2df2e2df939c189135b1c36a01e06b37b80b2 /platform/linuxbsd/gl_manager_x11.h | |
parent | 53317bbe146dd19a919685df8d846c55568daba1 (diff) | |
download | redot-engine-f8ab79e68af20e18e1d868b64d6dfd0c429bc554.tar.gz |
Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
Diffstat (limited to 'platform/linuxbsd/gl_manager_x11.h')
-rw-r--r-- | platform/linuxbsd/gl_manager_x11.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h index 0bb0a446ab..e89caf3b30 100644 --- a/platform/linuxbsd/gl_manager_x11.h +++ b/platform/linuxbsd/gl_manager_x11.h @@ -66,7 +66,7 @@ private: struct GLDisplay { GLDisplay() { context = nullptr; } ~GLDisplay(); - GLManager_X11_Private *context; + GLManager_X11_Private *context = nullptr; ::Display *x11_display; XVisualInfo x_vi; XSetWindowAttributes x_swa; @@ -82,7 +82,7 @@ private: LocalVector<GLWindow> _windows; LocalVector<GLDisplay> _displays; - GLWindow *_current_window; + GLWindow *_current_window = nullptr; void _internal_set_current_window(GLWindow *p_win); |