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authorPedro J. Estébanez <pedrojrulez@gmail.com>2021-01-19 13:29:41 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2021-01-29 12:02:13 +0100
commit99fe462452be44efa618e83ad9bbecd722ae6ecd (patch)
tree9bd84bc560b2c8049234d92d217396d21e68ba28 /platform/linuxbsd/joypad_linux.h
parent6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff)
downloadredot-engine-99fe462452be44efa618e83ad9bbecd722ae6ecd.tar.gz
Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
Diffstat (limited to 'platform/linuxbsd/joypad_linux.h')
-rw-r--r--platform/linuxbsd/joypad_linux.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 20d30b510c..bf343b7ceb 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -72,7 +72,7 @@ private:
bool exit_udev;
Mutex joy_mutex;
- Thread *joy_thread;
+ Thread joy_thread;
Input *input;
Joypad joypads[JOYPADS_MAX];
Vector<String> attached_devices;