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authorRaul Santos <raulsntos@gmail.com>2024-08-28 17:24:54 +0200
committerRaul Santos <raulsntos@gmail.com>2024-08-28 17:24:54 +0200
commitefe5f988e0ac218996e79d9e5cf423a9f2d86168 (patch)
treea9fb0e2d1b820ef26c40574a1bbbe30435d42707 /platform/linuxbsd/wayland/rendering_context_driver_vulkan_wayland.cpp
parente3550cb20f5d6a61befaafb7d9cbdb57b24870e4 (diff)
downloadredot-engine-efe5f988e0ac218996e79d9e5cf423a9f2d86168.tar.gz
[Android] Check if keyStore path is empty
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
Diffstat (limited to 'platform/linuxbsd/wayland/rendering_context_driver_vulkan_wayland.cpp')
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