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author | Rémi Verschelde <remi@verschelde.fr> | 2024-08-25 22:51:38 +0200 |
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committer | GitHub <noreply@github.com> | 2024-08-25 22:51:38 +0200 |
commit | 28a72fa4344befeae251d8e9b11b84acd601a244 (patch) | |
tree | 44598f78b0e34f111c3388f38d834a2405e5ddb5 /platform/macos/display_server_macos.mm | |
parent | 4cb6e9994a34e3c489bd635dcf5601511c8accd7 (diff) | |
parent | f8a6c0e8ab7d391fbfd796c65cfff26190654621 (diff) | |
download | redot-engine-28a72fa4344befeae251d8e9b11b84acd601a244.tar.gz |
Merge pull request #95934 from bruvzg/win_ang_fb
Enable fallback from ANGLE to native and improve ANGLE error messages.
Diffstat (limited to 'platform/macos/display_server_macos.mm')
-rw-r--r-- | platform/macos/display_server_macos.mm | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 3e0a5efe52..989a9dcf6c 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -3609,7 +3609,11 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM gl_manager_angle = nullptr; bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_native"); if (fallback) { - WARN_PRINT("Your video card drivers seem not to support the required Metal version, switching to native OpenGL."); +#ifdef EGL_STATIC + WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE, switching to native OpenGL."); +#else + WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE or ANGLE dynamic libraries (libEGL.dylib and libGLESv2.dylib) are missing, switching to native OpenGL."); +#endif rendering_driver = "opengl3"; } else { r_error = ERR_UNAVAILABLE; |