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authorRémi Verschelde <rverschelde@gmail.com>2024-06-21 16:49:40 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-06-21 16:49:40 +0200
commit3325ffbe1bda38f79328274220b3d5a0f3149020 (patch)
treea1579bf0b671e0941372e4c94aff43d9fffbaab2 /platform/macos/export/export_plugin.cpp
parent4226dbf46972c5969106a116e9b4477a29b08b22 (diff)
parent501c15c5f506f14cf2dca39625c0bce693c007c7 (diff)
downloadredot-engine-3325ffbe1bda38f79328274220b3d5a0f3149020.tar.gz
Merge pull request #92750 from bruvzg/ios_autogen
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
Diffstat (limited to 'platform/macos/export/export_plugin.cpp')
-rw-r--r--platform/macos/export/export_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index 32278ba4a1..73e2f2d45b 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -30,10 +30,7 @@
#include "export_plugin.h"
-#include "codesign.h"
-#include "lipo.h"
#include "logo_svg.gen.h"
-#include "macho.h"
#include "run_icon_svg.gen.h"
#include "core/io/image_loader.h"
@@ -43,6 +40,9 @@
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_string_names.h"
+#include "editor/export/codesign.h"
+#include "editor/export/lipo.h"
+#include "editor/export/macho.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/resources/image_texture.h"