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author | Matthias Hoelzl <tc@xantira.com> | 2017-08-26 18:53:49 +0200 |
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committer | Matthias Hoelzl <tc@xantira.com> | 2017-08-27 23:05:39 +0200 |
commit | b6e1e47e3a92c1b94ef327149068a8a147fc73f5 (patch) | |
tree | 649111f4d36d3a1a12048db41e9d72026a787d6b /platform/osx | |
parent | a919a013f53bdd9535d248ad9fdbb586c342a4d6 (diff) | |
download | redot-engine-b6e1e47e3a92c1b94ef327149068a8a147fc73f5.tar.gz |
Make build scripts Python3 compatible
- The Windows, UWP, Android (on Windows) and Linux builds are
tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
Diffstat (limited to 'platform/osx')
-rw-r--r-- | platform/osx/detect.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 661da6e7c1..d3ebdfe992 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,7 @@ def get_name(): def can_build(): - if (sys.platform == "darwin" or os.environ.has_key("OSXCROSS_ROOT")): + if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)): return True return False |