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authorJuan Linietsky <reduzio@gmail.com>2016-10-03 16:33:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-03 21:35:16 +0200
commit22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch)
treea817195c08d4713a70ca014a3f63f5937934fe36 /platform/server/os_server.h
parent78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff)
downloadredot-engine-22d83bc9f655d5ae7a1b49709c4c1b663725daf5.tar.gz
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
Diffstat (limited to 'platform/server/os_server.h')
-rw-r--r--platform/server/os_server.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 2081d5f2f4..ed5111d831 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -51,7 +51,7 @@
class OS_Server : public OS_Unix {
- Rasterizer *rasterizer;
+// Rasterizer *rasterizer;
VisualServer *visual_server;
VideoMode current_videomode;
List<String> args;