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authorJuan Linietsky <reduzio@gmail.com>2015-04-02 12:59:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-04-02 12:59:23 -0300
commit68e42f53badd6a501021e545c09b2c41ad21e1e0 (patch)
tree11947092ec325e1970a468c91eaf9bb539d37e59 /platform/server/os_server.h
parent1572238adb5b68e18cf20ec73b2f437736e21152 (diff)
downloadredot-engine-68e42f53badd6a501021e545c09b2c41ad21e1e0.tar.gz
Beta1 Attempt #1
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1
Diffstat (limited to 'platform/server/os_server.h')
-rw-r--r--platform/server/os_server.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index fcf96253ad..f8d346ce48 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -109,6 +109,8 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual Size2 get_window_size() const;
+
virtual void move_window_to_foreground();
void run();