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authorRémi Verschelde <rverschelde@gmail.com>2018-09-11 18:13:45 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-12 09:52:22 +0200
commit277b24dfb7acdb42589b931252bbe7be81c7536e (patch)
tree248dc6dfca0e27c3b03533b45753a16d186d2811 /platform/uwp/gl_context_egl.h
parentcc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff)
downloadredot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
Diffstat (limited to 'platform/uwp/gl_context_egl.h')
-rw-r--r--platform/uwp/gl_context_egl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h
index df0108c124..3e3c4a0f57 100644
--- a/platform/uwp/gl_context_egl.h
+++ b/platform/uwp/gl_context_egl.h
@@ -34,9 +34,9 @@
#include <wrl.h>
#include "EGL/egl.h"
+#include "core/error_list.h"
+#include "core/os/os.h"
#include "drivers/gl_context/context_gl.h"
-#include "error_list.h"
-#include "os/os.h"
using namespace Windows::UI::Core;