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authorAndreas Haas <liu.gam3@gmail.com>2017-03-26 15:59:13 +0200
committerAndreas Haas <liu.gam3@gmail.com>2017-03-26 15:59:32 +0200
commitc0b67568757ccc22811e16348713ef3119e18f3e (patch)
treec2f13f324454478a76c623141611f79628d52ce6 /platform/uwp/joypad_uwp.h
parenta0b0dff6fdbdc4be78087aa572f3da5dbb8daa01 (diff)
downloadredot-engine-c0b67568757ccc22811e16348713ef3119e18f3e.tar.gz
Input: Remove usage of platform dependent event IDs.
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree. So there's no need for the platform specific code to set this value when it will later be overriden anyway...
Diffstat (limited to 'platform/uwp/joypad_uwp.h')
-rw-r--r--platform/uwp/joypad_uwp.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index e5a961e70e..a2572eae3d 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -37,7 +37,7 @@ ref class JoypadUWP sealed {
/* clang-format off */
internal:
void register_events();
- uint32_t process_controllers(uint32_t p_last_id);
+ void process_controllers();
/* clang-format on */
JoypadUWP();