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authorThaddeus Crews <repiteo@outlook.com>2024-11-14 14:52:02 -0600
committerThaddeus Crews <repiteo@outlook.com>2024-11-14 14:52:02 -0600
commit7f6b272b283156eb6acb80f08bc160ee2948795c (patch)
tree630798685e1a5edb3510824868481a2b872c9648 /platform/web/api/api.cpp
parent8726f84d5f1857e24f729e41ecd04d62b1195ce3 (diff)
parent2c158c386b5bf3a84460e2376fa9551c3ad975ea (diff)
downloadredot-engine-7f6b272b283156eb6acb80f08bc160ee2948795c.tar.gz
Merge pull request #99163 from clayjohn/Mobile-normal-interp
Normalize normal, tangent, and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
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