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authorLyric Moysey-Rubin <47702559+IntangibleMatter@users.noreply.github.com>2024-09-11 11:05:27 -0700
committerGitHub <noreply@github.com>2024-09-11 11:05:27 -0700
commit0089915c65e3556d76d6cdc14fd0dc0d13f6c3ff (patch)
tree564e96c454d468843b2d6ad2e03e161a03f3caa3 /platform/web/js/libs/library_godot_javascript_singleton.js
parent14a7e0abb313915fc5e4f36b34f9169b1d45774c (diff)
downloadredot-engine-0089915c65e3556d76d6cdc14fd0dc0d13f6c3ff.tar.gz
Remove "default font" from `ResourceImporterDynamicFont` Documentation
The Docs for ResourceImporterDynamicFont's `multichannel_signed_distance_field` option appears to have been copy pasted from the version in ProjectSettings, including mentioning it's the "default font", instead of just "font" as it should in this class.
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