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author | Thaddeus Crews <repiteo@outlook.com> | 2024-11-12 09:28:07 -0600 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-11-12 09:28:07 -0600 |
commit | cf160747a00a4cd13e2214dceb5dd24606f0c572 (patch) | |
tree | 857f2597d479729045b36dcefd7c42afcfa6def2 /platform/web | |
parent | 0f9506109252d54cff75c83ef782e1f5bf48e7be (diff) | |
parent | 5d1a2a421685dbdcf0e77cb05a01eae79302d98f (diff) | |
download | redot-engine-cf160747a00a4cd13e2214dceb5dd24606f0c572.tar.gz |
Merge pull request #98536 from TokageItLab/fix-deactivation-modifier
Fix Skeleton doesn't update skin after deactivating modifiers when it has only one modifier
Diffstat (limited to 'platform/web')
0 files changed, 0 insertions, 0 deletions