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author | Juan Linietsky <reduzio@gmail.com> | 2014-05-24 01:35:47 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-05-24 01:35:47 -0300 |
commit | 1cad087969efefa401a11051343cd0689f660770 (patch) | |
tree | 1595dd049bdb7289752012dca4398b2251fb08fa /platform/windows/detect.py | |
parent | f9ff086235cd4ff406b136f62fff77b85c0873f9 (diff) | |
download | redot-engine-1cad087969efefa401a11051343cd0689f660770.tar.gz |
Making Godot Easier to Use..
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-Auto indenter in code editor, this makes it much easier to paste external code.
-Zoom in 2D viewport now uses the mouse pointer as reference.
-Obscure hack to see where code/line of GDScript in C++ backtrace.
-Fixed a bug where keys would get stuck on X11 if pressed simultaneously
-Added Api on IP singleton to request local IPs.
-Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r-- | platform/windows/detect.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index d1c5e96d32..7f71332517 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -117,7 +117,7 @@ def configure(env): env.Append(CCFLAGS=['/DGLES2_ENABLED'])
env.Append(CCFLAGS=['/DGLES1_ENABLED'])
env.Append(CCFLAGS=['/DGLEW_ENABLED'])
- env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32','wsock32', 'shell32','advapi32'])
+ env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI', 'wsock32', 'shell32','advapi32'])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
if (os.getenv("DXSDK_DIR")):
@@ -196,7 +196,7 @@ def configure(env): env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLEW_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','wsock32','kernel32'])
+ env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','wsock32','kernel32'])
#'d3dx9d'
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
env.Append(LINKFLAGS=['-g'])
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