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author | Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> | 2024-09-27 21:11:43 +0300 |
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committer | Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> | 2024-09-27 21:15:33 +0300 |
commit | 9c50312f0d6f27328fc19b603319e3b79cf30660 (patch) | |
tree | ecea84abe937cdbc491ba4343bdf889a237dc58d /platform/windows/detect.py | |
parent | 76a135926aef1f02f27e4e09093787f2c670956d (diff) | |
download | redot-engine-9c50312f0d6f27328fc19b603319e3b79cf30660.tar.gz |
Extract common check functions in windows_detect.py file
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r-- | platform/windows/detect.py | 45 |
1 files changed, 21 insertions, 24 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 4043f3a8c2..d6cd2536e9 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -483,9 +483,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): else: print_warning("Missing environment variable: WindowsSdkDir") - if int(env["target_win_version"], 16) < 0x0601: - print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") - sys.exit(255) + validate_win_version(env) env.AppendUnique( CPPDEFINES=[ @@ -549,15 +547,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): LIBS += ["vulkan"] if env["d3d12"]: - # Check whether we have d3d12 dependencies installed. - if not os.path.exists(env["mesa_libs"]): - print_error( - "The Direct3D 12 rendering driver requires dependencies to be installed.\n" - "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" - "See the documentation for more information:\n\t" - "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" - ) - sys.exit(255) + check_d3d12_installed(env) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) LIBS += ["dxgi", "dxguid"] @@ -819,9 +809,7 @@ def configure_mingw(env: "SConsEnvironment"): ## Compile flags - if int(env["target_win_version"], 16) < 0x0601: - print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") - sys.exit(255) + validate_win_version(env) if not env["use_llvm"]: env.Append(CCFLAGS=["-mwindows"]) @@ -899,15 +887,7 @@ def configure_mingw(env: "SConsEnvironment"): env.Append(LIBS=["vulkan"]) if env["d3d12"]: - # Check whether we have d3d12 dependencies installed. - if not os.path.exists(env["mesa_libs"]): - print_error( - "The Direct3D 12 rendering driver requires dependencies to be installed.\n" - "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" - "See the documentation for more information:\n\t" - "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" - ) - sys.exit(255) + check_d3d12_installed(env) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) env.Append(LIBS=["dxgi", "dxguid"]) @@ -983,3 +963,20 @@ def configure(env: "SConsEnvironment"): else: # MinGW configure_mingw(env) + + +def check_d3d12_installed(env): + if not os.path.exists(env["mesa_libs"]): + print_error( + "The Direct3D 12 rendering driver requires dependencies to be installed.\n" + "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" + "See the documentation for more information:\n\t" + "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" + ) + sys.exit(255) + + +def validate_win_version(env): + if int(env["target_win_version"], 16) < 0x0601: + print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") + sys.exit(255) |