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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-29 13:54:38 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-29 13:54:38 +0100 |
commit | 7434f8b4e3af0014ed55f4f2058c2e31a53305bf (patch) | |
tree | fb56262283361557eafee2a2592a3765b702cd2f /platform/windows/display_server_windows.cpp | |
parent | 9101067666525ff97b0b63f96c001bd413587ba2 (diff) | |
parent | 3a08c646ee1e9884a020a3f7ff10c6c9d28b60ba (diff) | |
download | redot-engine-7434f8b4e3af0014ed55f4f2058c2e31a53305bf.tar.gz |
Merge pull request #88959 from akien-mga/pre-commit-clang-17.0.6-black-24.2.0
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r-- | platform/windows/display_server_windows.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 4bb6d2f3f5..3162bb3fb9 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -3094,9 +3094,9 @@ void DisplayServerWindows::set_context(Context p_context) { #define SIGNATURE_MASK 0xFFFFFF00 // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? -#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) +#define IsPenEvent(dw) (((dw) & SIGNATURE_MASK) == MI_WP_SIGNATURE) // This one tells whether the event comes from touchscreen (and not from pen). -#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) +#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw) & 0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { if (touch_state.has(idx) == p_pressed) { |