diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:15:06 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:15:06 +0100 |
commit | f49efbe0e58594260b768aaa9394abdc16122754 (patch) | |
tree | d151ce86175df004d0b6b7dff9e9e5ef7311cc7e /platform/windows/godot_windows.cpp | |
parent | cd4e4c0fccfdbfe04d91617a1bc6c4785dd6a1ec (diff) | |
parent | 023dcd44c1e628bb654b5472418d6a346b510a71 (diff) | |
download | redot-engine-f49efbe0e58594260b768aaa9394abdc16122754.tar.gz |
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
Refactor OS exit code to be `EXIT_SUCCESS` by default
Diffstat (limited to 'platform/windows/godot_windows.cpp')
-rw-r--r-- | platform/windows/godot_windows.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index f86ecd87fb..5f41b4e568 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -171,13 +171,15 @@ int widechar_main(int argc, wchar_t **argv) { delete[] argv_utf8; if (err == ERR_HELP) { // Returned by --help and --version, so success. - return 0; + return EXIT_SUCCESS; } - return 255; + return EXIT_FAILURE; } - if (Main::start()) { + if (Main::start() == EXIT_SUCCESS) { os.run(); + } else { + os.set_exit_code(EXIT_FAILURE); } Main::cleanup(); |