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authorJuan Linietsky <reduzio@gmail.com>2019-01-22 16:03:49 -0300
committerJuan Linietsky <reduzio@gmail.com>2019-01-22 16:04:54 -0300
commitab843b16984d8b62a1100d9b77d8b0dcdc4252bb (patch)
treea709dd00915f83773fe3adbd63cd096ec24fb975 /platform/windows/os_windows.cpp
parent6a187f639511726583db05f8cd80957b1f936d03 (diff)
downloadredot-engine-ab843b16984d8b62a1100d9b77d8b0dcdc4252bb.tar.gz
Raised executable priority on windows to avoid stuter, helps #25162
Diffstat (limited to 'platform/windows/os_windows.cpp')
-rw-r--r--platform/windows/os_windows.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index d1693cb0b4..9fd372fd98 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -50,6 +50,7 @@
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "windows_terminal_logger.h"
+#include <avrt.h>
#include <process.h>
#include <regstr.h>
@@ -1373,6 +1374,19 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
set_ime_active(false);
+ if (!OS::get_singleton()->is_in_low_processor_usage_mode()) {
+ //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ DWORD index = 0;
+ HANDLE handle = AvSetMmThreadCharacteristics("Games", &index);
+ if (handle)
+ AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL);
+
+ // This is needed to make sure that background work does not starve the main thread.
+ // This is only setting priority of this thread, not the whole process.
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
+ }
+
return OK;
}