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author | reduz <juan@okamstudio.com> | 2016-12-21 02:29:58 -0300 |
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committer | reduz <juan@okamstudio.com> | 2016-12-21 02:29:58 -0300 |
commit | 72b844c34999d8615450798ed1f27ef24a72d8ce (patch) | |
tree | cc51d63b1725459d0da37fd807301d8e3540a395 /platform/windows/platform_config.h | |
parent | 075fde7f26d6c3b02df5108065d1a9f979437bb8 (diff) | |
download | redot-engine-72b844c34999d8615450798ed1f27ef24a72d8ce.tar.gz |
Godot works on Windows again..
Diffstat (limited to 'platform/windows/platform_config.h')
-rw-r--r-- | platform/windows/platform_config.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 296a778ac8..fbcf0f74d2 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -30,7 +30,7 @@ //#else //#include <alloca.h> //#endif -#define GLES2_INCLUDE_H "gl_context/GL/glew.h" -#define GLES3_INCLUDE_H "gl_context/GL/glew.h" +//#define GLES2_INCLUDE_H "gl_context/GL/glew.h" +#define GLES3_INCLUDE_H "gl_context/glad/glad.h" |