summaryrefslogtreecommitdiffstats
path: root/platform/windows
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-02-14 14:50:14 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-02-14 17:16:43 +0100
commita10b4bdb810592c222119dc6d63802ad8d87a7c9 (patch)
tree957bc7c0c9f04baed90881203d0218f49119e473 /platform/windows
parente457f41f9b20aa90b43ab0af500d0f4dff5e7e06 (diff)
downloadredot-engine-a10b4bdb810592c222119dc6d63802ad8d87a7c9.tar.gz
Export: Unify settings for PC texture formats
S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
Diffstat (limited to 'platform/windows')
-rw-r--r--platform/windows/doc_classes/EditorExportPlatformWindows.xml11
1 files changed, 4 insertions, 7 deletions
diff --git a/platform/windows/doc_classes/EditorExportPlatformWindows.xml b/platform/windows/doc_classes/EditorExportPlatformWindows.xml
index 1d845d7b2f..71c94cc1c4 100644
--- a/platform/windows/doc_classes/EditorExportPlatformWindows.xml
+++ b/platform/windows/doc_classes/EditorExportPlatformWindows.xml
@@ -123,14 +123,11 @@
- [code]{exe_name}[/code] - Name of application executable.
- [code]{cmd_args}[/code] - Array of the command line argument for the application.
</member>
- <member name="texture_format/bptc" type="bool" setter="" getter="">
- If [code]true[/code], project textures are exported in the BPTC format.
+ <member name="texture_format/etc2_astc" type="bool" setter="" getter="">
+ If [code]true[/code], project textures are exported in the ETC2/ASTC format.
</member>
- <member name="texture_format/etc2" type="bool" setter="" getter="">
- If [code]true[/code], project textures are exported in the ETC2 format.
- </member>
- <member name="texture_format/s3tc" type="bool" setter="" getter="">
- If [code]true[/code], project textures are exported in the S3TC format.
+ <member name="texture_format/s3tc_bptc" type="bool" setter="" getter="">
+ If [code]true[/code], project textures are exported in the S3TC/BPTC format.
</member>
</members>
</class>