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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/x11/context_gl_x11.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
Diffstat (limited to 'platform/x11/context_gl_x11.cpp')
-rw-r--r--platform/x11/context_gl_x11.cpp197
1 files changed, 197 insertions, 0 deletions
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
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+/*************************************************************************/
+/* context_gl_x11.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "context_gl_x11.h"
+
+#ifdef X11_ENABLED
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+#include <stdio.h>
+#include <unistd.h>
+#include <stdlib.h>
+
+#include <GL/glx.h>
+
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+
+typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
+
+struct ContextGL_X11_Private {
+
+ ::GLXContext glx_context;
+};
+
+
+void ContextGL_X11::release_current() {
+
+ glXMakeCurrent(x11_display, None, NULL);
+}
+
+void ContextGL_X11::make_current() {
+
+ glXMakeCurrent(x11_display, x11_window, p->glx_context);
+}
+void ContextGL_X11::swap_buffers() {
+
+ glXSwapBuffers(x11_display,x11_window);
+}
+/*
+static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) {
+
+ //print_line(String()+"getting proc of: "+p_function);
+ GLWrapperFuncPtr func=(GLWrapperFuncPtr)glXGetProcAddress( (const GLubyte*) p_function);
+ if (!func) {
+ print_line("Couldn't find function: "+String(p_function));
+ }
+
+ return func;
+
+}*/
+
+Error ContextGL_X11::initialize() {
+
+
+ GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = NULL;
+
+// const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
+
+ glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
+
+ ERR_FAIL_COND_V( !glXCreateContextAttribsARB, ERR_UNCONFIGURED );
+
+
+ static int visual_attribs[] = {
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
+ GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
+ GLX_DOUBLEBUFFER, true,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DEPTH_SIZE,0,
+ None
+ };
+
+ int fbcount;
+ GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
+ ERR_FAIL_COND_V(!fbc,ERR_UNCONFIGURED);
+
+ XVisualInfo *vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
+
+ XSetWindowAttributes swa;
+
+ swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
+ swa.border_pixel = 0;
+ swa.event_mask = StructureNotifyMask;
+
+ /*
+ char* windowid = getenv("GODOT_WINDOWID");
+ if (windowid) {
+
+ //freopen("/home/punto/stdout", "w", stdout);
+ //reopen("/home/punto/stderr", "w", stderr);
+ x11_window = atol(windowid);
+ } else {
+ */
+ x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa);
+ ERR_FAIL_COND_V(!x11_window,ERR_UNCONFIGURED);
+ XMapWindow(x11_display, x11_window);
+ while(true) {
+ // wait for mapnotify (window created)
+ XEvent e;
+ XNextEvent(x11_display, &e);
+ if (e.type == MapNotify)
+ break;
+ }
+ //};
+
+ if (!opengl_3_context) {
+ //oldstyle context:
+ p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
+ } else {
+ static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 0,
+ None
+ };
+
+ p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs);
+ ERR_FAIL_COND_V(!p->glx_context,ERR_UNCONFIGURED);
+ }
+
+ glXMakeCurrent(x11_display, x11_window, p->glx_context);
+
+ /*
+ glWrapperInit(wrapper_get_proc_address);
+ glFlush();
+
+ glXSwapBuffers(x11_display,x11_window);
+*/
+ //glXMakeCurrent(x11_display, None, NULL);
+
+ return OK;
+}
+
+int ContextGL_X11::get_window_width() {
+
+ XWindowAttributes xwa;
+ XGetWindowAttributes(x11_display,x11_window,&xwa);
+
+ return xwa.width;
+}
+int ContextGL_X11::get_window_height() {
+ XWindowAttributes xwa;
+ XGetWindowAttributes(x11_display,x11_window,&xwa);
+
+ return xwa.height;
+
+}
+
+
+ContextGL_X11::ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,const OS::VideoMode& p_default_video_mode,bool p_opengl_3_context) : x11_window(p_x11_window) {
+
+ default_video_mode=p_default_video_mode;
+ x11_display=p_x11_display;
+
+ opengl_3_context=p_opengl_3_context;
+
+ double_buffer=false;
+ direct_render=false;
+ glx_minor=glx_major=0;
+ p = memnew( ContextGL_X11_Private );
+ p->glx_context=0;
+}
+
+
+ContextGL_X11::~ContextGL_X11() {
+
+ memdelete( p );
+}
+
+
+#endif
+#endif