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authorAndreas Haas <liu.gam3@gmail.com>2017-01-08 22:22:00 +0100
committerAndreas Haas <liu.gam3@gmail.com>2017-01-08 22:22:00 +0100
commit4a6428aaee85fb02d924185ef724b9bf6de30bf8 (patch)
treea5ef2c516d8174cfa3349c51ccd403c672ee87e1 /platform/x11/os_x11.cpp
parent1b0930c435b3aa4a3ab41b4936b9ceaa2f1da775 (diff)
downloadredot-engine-4a6428aaee85fb02d924185ef724b9bf6de30bf8.tar.gz
Rename "joypad_linux" class to "JoypadLinux"
Named this class in GodotCase, so it fits with the rest of the codebase.
Diffstat (limited to 'platform/x11/os_x11.cpp')
-rw-r--r--platform/x11/os_x11.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index d1c9c866cb..9a4b19f2db 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -458,7 +458,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
input = memnew( InputDefault );
#ifdef JOYDEV_ENABLED
- joypad = memnew( joypad_linux(input));
+ joypad = memnew( JoypadLinux(input));
#endif
_ensure_data_dir();
}