diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-13 17:23:10 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-02-13 17:23:10 +0100 |
commit | de77f0ac7fa928a5c58e7bf3a46c6edb19da4c6f (patch) | |
tree | 671e2e5713435da460a96736266957ec7e6aacb6 /platform | |
parent | 32b083460937b981ee7fe40a0d6d629f1c2af880 (diff) | |
parent | 94238d046228dcca57ec3d5eeb94b8c0110f6d01 (diff) | |
download | redot-engine-de77f0ac7fa928a5c58e7bf3a46c6edb19da4c6f.tar.gz |
Merge pull request #86255 from bruvzg/_bundle_build
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/detect.py | 1 | ||||
-rw-r--r-- | platform/ios/SCsub | 61 | ||||
-rw-r--r-- | platform/ios/detect.py | 2 | ||||
-rw-r--r-- | platform/macos/SCsub | 98 | ||||
-rw-r--r-- | platform/macos/detect.py | 78 |
5 files changed, 172 insertions, 68 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py index b396e5eb2d..8976e218b3 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -28,6 +28,7 @@ def get_opts(): "android-" + str(get_min_target_api()), ), BoolVariable("store_release", "Editor build for Google Play Store (for official builds only)", False), + BoolVariable("generate_apk", "Generate an APK/AAB after building Android library by calling Gradle", False), ] diff --git a/platform/ios/SCsub b/platform/ios/SCsub index d7c950967c..5a57f3840b 100644 --- a/platform/ios/SCsub +++ b/platform/ios/SCsub @@ -2,6 +2,62 @@ Import("env") +import os, json +from platform_methods import run_in_subprocess, architectures, lipo, get_build_version, detect_mvk +import subprocess +import shutil + + +def generate_bundle(target, source, env): + bin_dir = Dir("#bin").abspath + + # Template bundle. + app_prefix = "godot." + env["platform"] + rel_prefix = "libgodot." + env["platform"] + "." + "template_release" + dbg_prefix = "libgodot." + env["platform"] + "." + "template_debug" + if env.dev_build: + app_prefix += ".dev" + rel_prefix += ".dev" + dbg_prefix += ".dev" + if env["precision"] == "double": + app_prefix += ".double" + rel_prefix += ".double" + dbg_prefix += ".double" + + # Lipo template libraries. + rel_target_bin = lipo(bin_dir + "/" + rel_prefix, env.extra_suffix + ".a") + dbg_target_bin = lipo(bin_dir + "/" + dbg_prefix, env.extra_suffix + ".a") + rel_target_bin_sim = lipo(bin_dir + "/" + rel_prefix, ".simulator" + env.extra_suffix + ".a") + dbg_target_bin_sim = lipo(bin_dir + "/" + dbg_prefix, ".simulator" + env.extra_suffix + ".a") + + # Assemble Xcode project bundle. + app_dir = Dir("#bin/ios_xcode").abspath + templ = Dir("#misc/dist/ios_xcode").abspath + if os.path.exists(app_dir): + shutil.rmtree(app_dir) + shutil.copytree(templ, app_dir) + if rel_target_bin != "": + shutil.copy(rel_target_bin, app_dir + "/libgodot.ios.release.xcframework/ios-arm64/libgodot.a") + if dbg_target_bin != "": + shutil.copy(dbg_target_bin, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64/libgodot.a") + if rel_target_bin_sim != "": + shutil.copy( + rel_target_bin_sim, app_dir + "/libgodot.ios.release.xcframework/ios-arm64_x86_64-simulator/libgodot.a" + ) + if dbg_target_bin_sim != "": + shutil.copy( + dbg_target_bin_sim, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a" + ) + mvk_path = detect_mvk(env, "ios-arm64") + if mvk_path != "": + shutil.copytree(mvk_path, app_dir + "/MoltenVK.xcframework") + + # ZIP Xcode project bundle. + zip_dir = Dir("#bin/" + (app_prefix + env.extra_suffix).replace(".", "_")).abspath + shutil.make_archive(zip_dir, "zip", root_dir=app_dir) + shutil.rmtree(app_dir) + + ios_lib = [ "godot_ios.mm", "os_ios.mm", @@ -42,3 +98,8 @@ def combine_libs(target=None, source=None, env=None): combine_command = env_ios.Command("#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], combine_libs) + +if env["generate_bundle"]: + generate_bundle_command = env.Command("generate_bundle", [], generate_bundle) + command = env.AlwaysBuild(generate_bundle_command) + env.Depends(command, [combine_command]) diff --git a/platform/ios/detect.py b/platform/ios/detect.py index 23f688501b..f8468e3d9e 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -23,6 +23,7 @@ def get_opts(): from SCons.Variables import BoolVariable return [ + ("vulkan_sdk_path", "Path to the Vulkan SDK", ""), ( "IOS_TOOLCHAIN_PATH", "Path to iOS toolchain", @@ -31,6 +32,7 @@ def get_opts(): ("IOS_SDK_PATH", "Path to the iOS SDK", ""), BoolVariable("ios_simulator", "Build for iOS Simulator", False), ("ios_triple", "Triple for ios toolchain", ""), + BoolVariable("generate_bundle", "Generate an APP bundle after building iOS/macOS binaries", False), ] diff --git a/platform/macos/SCsub b/platform/macos/SCsub index 4dfafc56f8..08783ee14a 100644 --- a/platform/macos/SCsub +++ b/platform/macos/SCsub @@ -2,8 +2,99 @@ Import("env") -from platform_methods import run_in_subprocess +import os, json +from platform_methods import run_in_subprocess, architectures, lipo, get_build_version import platform_macos_builders +import subprocess +import shutil + + +def generate_bundle(target, source, env): + bin_dir = Dir("#bin").abspath + + if env.editor_build: + # Editor bundle. + prefix = "godot." + env["platform"] + "." + env["target"] + if env.dev_build: + prefix += ".dev" + if env["precision"] == "double": + prefix += ".double" + + # Lipo editor executable. + target_bin = lipo(bin_dir + "/" + prefix, env.extra_suffix) + + # Assemble .app bundle and update version info. + app_dir = Dir("#bin/" + (prefix + env.extra_suffix).replace(".", "_") + ".app").abspath + templ = Dir("#misc/dist/macos_tools.app").abspath + if os.path.exists(app_dir): + shutil.rmtree(app_dir) + shutil.copytree(templ, app_dir, ignore=shutil.ignore_patterns("Contents/Info.plist")) + if not os.path.isdir(app_dir + "/Contents/MacOS"): + os.mkdir(app_dir + "/Contents/MacOS") + if target_bin != "": + shutil.copy(target_bin, app_dir + "/Contents/MacOS/Godot") + version = get_build_version(False) + short_version = get_build_version(True) + with open(Dir("#misc/dist/macos").abspath + "/editor_info_plist.template", "rt") as fin: + with open(app_dir + "/Contents/Info.plist", "wt") as fout: + for line in fin: + line = line.replace("$version", version) + line = line.replace("$short_version", short_version) + fout.write(line) + + # Sign .app bundle. + if env["bundle_sign_identity"] != "": + sign_command = [ + "codesign", + "-s", + env["bundle_sign_identity"], + "--deep", + "--force", + "--options=runtime", + "--entitlements", + ] + if env.dev_build: + sign_command += [Dir("#misc/dist/macos").abspath + "/editor_debug.entitlements"] + else: + sign_command += [Dir("#misc/dist/macos").abspath + "/editor.entitlements"] + sign_command += [app_dir] + subprocess.run(sign_command) + else: + # Template bundle. + app_prefix = "godot." + env["platform"] + rel_prefix = "godot." + env["platform"] + "." + "template_release" + dbg_prefix = "godot." + env["platform"] + "." + "template_debug" + if env.dev_build: + app_prefix += ".dev" + rel_prefix += ".dev" + dbg_prefix += ".dev" + if env["precision"] == "double": + app_prefix += ".double" + rel_prefix += ".double" + dbg_prefix += ".double" + + # Lipo template executables. + rel_target_bin = lipo(bin_dir + "/" + rel_prefix, env.extra_suffix) + dbg_target_bin = lipo(bin_dir + "/" + dbg_prefix, env.extra_suffix) + + # Assemble .app bundle. + app_dir = Dir("#bin/macos_template.app").abspath + templ = Dir("#misc/dist/macos_template.app").abspath + if os.path.exists(app_dir): + shutil.rmtree(app_dir) + shutil.copytree(templ, app_dir) + if not os.path.isdir(app_dir + "/Contents/MacOS"): + os.mkdir(app_dir + "/Contents/MacOS") + if rel_target_bin != "": + shutil.copy(rel_target_bin, app_dir + "/Contents/MacOS/godot_macos_release.universal") + if dbg_target_bin != "": + shutil.copy(dbg_target_bin, app_dir + "/Contents/MacOS/godot_macos_debug.universal") + + # ZIP .app bundle. + zip_dir = Dir("#bin/" + (app_prefix + env.extra_suffix).replace(".", "_")).abspath + shutil.make_archive(zip_dir, "zip", root_dir=bin_dir, base_dir="macos_template.app") + shutil.rmtree(app_dir) + files = [ "os_macos.mm", @@ -34,3 +125,8 @@ prog = env.add_program("#bin/godot", files) if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_macos_builders.make_debug_macos)) + +if env["generate_bundle"]: + generate_bundle_command = env.Command("generate_bundle", [], generate_bundle) + command = env.AlwaysBuild(generate_bundle_command) + env.Depends(command, [prog]) diff --git a/platform/macos/detect.py b/platform/macos/detect.py index 0d1e40fb3d..54eeb833fa 100644 --- a/platform/macos/detect.py +++ b/platform/macos/detect.py @@ -1,7 +1,7 @@ import os import sys from methods import detect_darwin_sdk_path, get_compiler_version, is_vanilla_clang -from platform_methods import detect_arch +from platform_methods import detect_arch, detect_mvk from typing import TYPE_CHECKING @@ -33,6 +33,12 @@ def get_opts(): BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False), BoolVariable("use_coverage", "Use instrumentation codes in the binary (e.g. for code coverage)", False), ("angle_libs", "Path to the ANGLE static libraries", ""), + ( + "bundle_sign_identity", + "The 'Full Name', 'Common Name' or SHA-1 hash of the signing identity used to sign editor .app bundle.", + "-", + ), + BoolVariable("generate_bundle", "Generate an APP bundle after building iOS/macOS binaries", False), ] @@ -53,47 +59,6 @@ def get_flags(): ] -def get_mvk_sdk_path(): - def int_or_zero(i): - try: - return int(i) - except: - return 0 - - def ver_parse(a): - return [int_or_zero(i) for i in a.split(".")] - - dirname = os.path.expanduser("~/VulkanSDK") - if not os.path.exists(dirname): - return "" - - ver_min = ver_parse("1.3.231.0") - ver_num = ver_parse("0.0.0.0") - files = os.listdir(dirname) - lib_name_out = dirname - for file in files: - if os.path.isdir(os.path.join(dirname, file)): - ver_comp = ver_parse(file) - if ver_comp > ver_num and ver_comp >= ver_min: - # Try new SDK location. - lib_name = os.path.join( - os.path.join(dirname, file), "macOS/lib/MoltenVK.xcframework/macos-arm64_x86_64/" - ) - if os.path.isfile(os.path.join(lib_name, "libMoltenVK.a")): - ver_num = ver_comp - lib_name_out = lib_name - else: - # Try old SDK location. - lib_name = os.path.join( - os.path.join(dirname, file), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/" - ) - if os.path.isfile(os.path.join(lib_name, "libMoltenVK.a")): - ver_num = ver_comp - lib_name_out = lib_name - - return lib_name_out - - def configure(env: "Environment"): # Validate arch. supported_arches = ["x86_64", "arm64"] @@ -274,32 +239,11 @@ def configure(env: "Environment"): env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "IOSurface"]) if not env["use_volk"]: env.Append(LINKFLAGS=["-lMoltenVK"]) - mvk_found = False - - mvk_list = [get_mvk_sdk_path(), "/opt/homebrew/lib", "/usr/local/homebrew/lib", "/opt/local/lib"] - if env["vulkan_sdk_path"] != "": - mvk_list.insert(0, os.path.expanduser(env["vulkan_sdk_path"])) - mvk_list.insert( - 0, - os.path.join( - os.path.expanduser(env["vulkan_sdk_path"]), "macOS/lib/MoltenVK.xcframework/macos-arm64_x86_64/" - ), - ) - mvk_list.insert( - 0, - os.path.join( - os.path.expanduser(env["vulkan_sdk_path"]), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/" - ), - ) - - for mvk_path in mvk_list: - if mvk_path and os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")): - mvk_found = True - print("MoltenVK found at: " + mvk_path) - env.Append(LINKFLAGS=["-L" + mvk_path]) - break + mvk_path = detect_mvk(env, "macos-arm64_x86_64") - if not mvk_found: + if mvk_path != "": + env.Append(LINKFLAGS=["-L" + os.path.join(mvk_path, "macos-arm64_x86_64")]) + else: print( "MoltenVK SDK installation directory not found, use 'vulkan_sdk_path' SCons parameter to specify SDK path." ) |