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authorRémi Verschelde <rverschelde@gmail.com>2023-11-21 15:26:40 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-21 15:26:53 +0100
commitfa259a77cd9ea725f22ccfd52d5c228e10358e1d (patch)
tree3a9dfffd32d1083d3e7c285ab968e5ac78bb138e /platform
parentf732717d73876e5fab636ac462666926258342e0 (diff)
downloadredot-engine-fa259a77cd9ea725f22ccfd52d5c228e10358e1d.tar.gz
Codestyle: Fix some comment issues
Diffstat (limited to 'platform')
-rw-r--r--platform/android/java_godot_view_wrapper.h2
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/windows/gl_manager_windows_native.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index e5b04e4866..5f554aa2d6 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -38,7 +38,7 @@
#include <android/log.h>
#include <jni.h>
-// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
+// Class that makes functions in java/src/org/godotengine/godot/GodotRenderView.java callable from C++
class GodotJavaViewWrapper {
private:
jclass _cls;
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 7c6327c9e1..920df958c2 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -39,7 +39,7 @@
#include <android/log.h>
#include <jni.h>
-// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
+// Class that makes functions in java/src/org/godotengine/godot/Godot.kt callable from C++
class GodotJavaWrapper {
private:
jobject godot_instance;
diff --git a/platform/windows/gl_manager_windows_native.cpp b/platform/windows/gl_manager_windows_native.cpp
index a8c6efcea1..8af32395b7 100644
--- a/platform/windows/gl_manager_windows_native.cpp
+++ b/platform/windows/gl_manager_windows_native.cpp
@@ -104,7 +104,7 @@ static bool nvapi_err_check(const char *msg, int status) {
}
// On windows we have to disable threaded optimization when using NVIDIA graphics cards
-// to avoid stuttering, see see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948
+// to avoid stuttering, see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948
// also see https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.Common/GraphicsDriver/NVThreadedOptimization.cs
void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() {
HMODULE nvapi = 0;