diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-21 15:26:40 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-21 15:26:53 +0100 |
commit | fa259a77cd9ea725f22ccfd52d5c228e10358e1d (patch) | |
tree | 3a9dfffd32d1083d3e7c285ab968e5ac78bb138e /platform | |
parent | f732717d73876e5fab636ac462666926258342e0 (diff) | |
download | redot-engine-fa259a77cd9ea725f22ccfd52d5c228e10358e1d.tar.gz |
Codestyle: Fix some comment issues
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/java_godot_view_wrapper.h | 2 | ||||
-rw-r--r-- | platform/android/java_godot_wrapper.h | 2 | ||||
-rw-r--r-- | platform/windows/gl_manager_windows_native.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h index e5b04e4866..5f554aa2d6 100644 --- a/platform/android/java_godot_view_wrapper.h +++ b/platform/android/java_godot_view_wrapper.h @@ -38,7 +38,7 @@ #include <android/log.h> #include <jni.h> -// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++ +// Class that makes functions in java/src/org/godotengine/godot/GodotRenderView.java callable from C++ class GodotJavaViewWrapper { private: jclass _cls; diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index 7c6327c9e1..920df958c2 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -39,7 +39,7 @@ #include <android/log.h> #include <jni.h> -// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ +// Class that makes functions in java/src/org/godotengine/godot/Godot.kt callable from C++ class GodotJavaWrapper { private: jobject godot_instance; diff --git a/platform/windows/gl_manager_windows_native.cpp b/platform/windows/gl_manager_windows_native.cpp index a8c6efcea1..8af32395b7 100644 --- a/platform/windows/gl_manager_windows_native.cpp +++ b/platform/windows/gl_manager_windows_native.cpp @@ -104,7 +104,7 @@ static bool nvapi_err_check(const char *msg, int status) { } // On windows we have to disable threaded optimization when using NVIDIA graphics cards -// to avoid stuttering, see see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948 +// to avoid stuttering, see https://stackoverflow.com/questions/36959508/nvidia-graphics-driver-causing-noticeable-frame-stuttering/37632948 // also see https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.Common/GraphicsDriver/NVThreadedOptimization.cs void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() { HMODULE nvapi = 0; |