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authorJuan Linietsky <reduzio@gmail.com>2017-01-13 12:51:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-13 12:51:14 -0300
commite53c247cb16b25b828461f32533da64f4fab0e0b (patch)
tree985328cee0387b987889ecccb65293bf87883dec /scene/2d/animated_sprite.cpp
parent0ad9939603a3d659f3f9cfba095a2e0c082483e8 (diff)
downloadredot-engine-e53c247cb16b25b828461f32533da64f4fab0e0b.tar.gz
Created new Engine singleton, and moved engine related OS functions to it.
Diffstat (limited to 'scene/2d/animated_sprite.cpp')
-rw-r--r--scene/2d/animated_sprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 4300c25e9f..ac24e4ee97 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -417,7 +417,7 @@ void AnimatedSprite::_notification(int p_what) {
if (centered)
ofs-=s/2;
- if (OS::get_singleton()->get_use_pixel_snap()) {
+ if (Engine::get_singleton()->get_use_pixel_snap()) {
ofs=ofs.floor();
}
Rect2 dst_rect(ofs,s);