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authorRémi Verschelde <rverschelde@gmail.com>2019-06-27 01:05:18 +0200
committerGitHub <noreply@github.com>2019-06-27 01:05:18 +0200
commiteaaff9da3178fa515a0f051fda932c1dd04d53db (patch)
tree56173535c376e0324f89baccf4bc14b2580ead23 /scene/2d/animated_sprite.cpp
parentd8c96461183f0dc3208c3d624674fa4544212ea5 (diff)
parent4e5310cc60dc17e5ef09e57115ca8236544679e4 (diff)
downloadredot-engine-eaaff9da3178fa515a0f051fda932c1dd04d53db.tar.gz
Merge pull request #29941 from qarmin/redundant_code_and_others
Remove redundant code, possible NULL pointers and others
Diffstat (limited to 'scene/2d/animated_sprite.cpp')
-rw-r--r--scene/2d/animated_sprite.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 5bf70e12b7..b7ace804ef 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -69,10 +69,7 @@ bool AnimatedSprite::_edit_use_rect() const {
Ref<Texture> t;
if (animation)
t = frames->get_frame(animation, frame);
- if (t.is_null())
- return false;
-
- return true;
+ return t.is_valid();
}
Rect2 AnimatedSprite::get_anchorable_rect() const {