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author | danvalho <danvalho@gmail.com> | 2018-05-21 19:50:01 +0200 |
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committer | danvalho <danvalho@gmail.com> | 2018-06-05 13:07:30 +0200 |
commit | 296af5276f920c89d313dfa6d921fb4d94a1a40e (patch) | |
tree | 24ee8c7e8e1fef8914a1d148293e25477ab4f285 /scene/2d/animated_sprite.h | |
parent | 6a69f92370ba82befdfdf3c2f798b6b2fd6df1fb (diff) | |
download | redot-engine-296af5276f920c89d313dfa6d921fb4d94a1a40e.tar.gz |
SpriteFrames: expose method to get array containing animation names
Diffstat (limited to 'scene/2d/animated_sprite.h')
-rw-r--r-- | scene/2d/animated_sprite.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index be5b1ef6d6..b9dd840518 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -72,6 +72,7 @@ public: void rename_animation(const StringName &p_prev, const StringName &p_next); void get_animation_list(List<StringName> *r_animations) const; + Vector<String> get_animation_names() const; void set_animation_speed(const StringName &p_anim, float p_fps); float get_animation_speed(const StringName &p_anim) const; |