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authorHendrik Brucker <hendrik.brucker@mail.de>2023-07-11 22:29:09 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2023-07-14 20:04:21 +0200
commit7e21eb7e00751851fa96bc99b695d520dbbed9a4 (patch)
treee8212c64348091ab4d7d2140f82a7756d540fc98 /scene/2d/gpu_particles_2d.cpp
parent0f7625ab46a64b3f5da2b09969ebabf38df9a6e9 (diff)
downloadredot-engine-7e21eb7e00751851fa96bc99b695d520dbbed9a4.tar.gz
Extract and reorganize texture resource classes
Diffstat (limited to 'scene/2d/gpu_particles_2d.cpp')
-rw-r--r--scene/2d/gpu_particles_2d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 06215245a1..52455e1f9e 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -31,6 +31,7 @@
#include "gpu_particles_2d.h"
#include "core/core_string_names.h"
+#include "scene/resources/atlas_texture.h"
#include "scene/resources/particle_process_material.h"
#include "scene/scene_string_names.h"